Devil's Pit is a stage from Tekken 7. It is the stage where the final boss battle against Kazumi Mishima and her devil form takes place. Takes place in a volcanic region full of craggy rock formations and lava seeping out of the ground. Volcanic ash and smoke can be seen billowing out of the craters throughout the background.
The first part of the battle begins atop a rock clearing and is a walled area. Once one fighter reaches their match point, the ground gives way and drops the fighters down to the ground level of the area, where the battle continues in an endless stretch. More of the volcanic region can be observed in the infinite portion of the stage. This is the only stage in Tekken 7 that features two distinct stage layouts that automatically transition.
In the original Tekken 7 the stage is relatively clearly lit but for Fated Retribution, the lighting was changed to make it appear as though the volcanic activity in the area has smothered the lighting, giving the setting a yellowish-hue. Also the volcanoes along the background are more clearly visible with more detail in Fated Retribution (particularly after the stage change).
For the console version of Tekken 7, the stages Precipice of Fate and Brimstone & Fire have several aesthetic similarities to the walled portion of Devil's Pit (particularly the latter, with the volcanic activity). However, those stages lack the automatic stage transition of Devil's Pit.
- This is the only stage in arcade mode to have a different music theme while fighting Kazumi.
- The stage change is similar to some of the Soul Calibur V stages in that the transition automatically happens when one character is nearing victory, most like Utopia of the Blessed, except the stage change role is reversed (going from walled to infinite in the match point round).