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800px-Tekken 6 - Anna Williams versus Hwoarang - Item Move

Anna's Nurse Legwear item move against Hwoarang

List of the Item Moves featured in Tekken 6.

Item Move List[]

Character Item name Command Effect Notes
Alisa Bosconovitch 1. Battle Torso with Arm Module 1. u+1+2 1. Head temporarily disappears and a flying bird appears. No color restriction.
Anna Williams 1. Nurse Legwear
2. Bazooka
1. 1+4
2. 1+3+4
1. Kicks off shoes towards opponent.
2. Fires a rocket.
First item has no color restriction. Both items do damage.
Armor King 1. Studded Bat
2. Empty Bottle
1. f+1+2+3
2. 2+3+4
1. Attacks with nailed wooden bat.
2. Smashes bottle.
Both items do damage.
Asuka Kazama 1. Paper fan
2. Sacred Bow
1. d+1+2 (T6), u/f+1+2 (T6:BR)
2. 1+2+3
1. Attacks with paper fan.
2. Shoots the opponent with an arrow.
Both items do damage. First item has Bound effect.
Baek Doo San 1. Beret
2. Formal Vest
1. 1+2+3
2. 1+2+4
1. Throws a bomb.
2. Baek takes a drink.
First item does damage. Second item replenishes health.
Bob 1. Top Hat 1. 1+4 1. Releases pigeons from silk hat. No color restriction.
Bruce Irvin 1. Mohawk
2. Down Vest
1. 2+3+4
2. 1+2+3
1. Plants up to 10 chicks by his feet.
2. Throws basketball.
Color must be red. Second item does damage.
Bryan Fury 1. Shotgun
2. 20mm Vulcan
1. 2+3
2. 2+3+4
1. Fires shotgun.
2. Fires Gatling gun.
Both items do damage.
Christie Monteiro 1. Samba Feathers
2. Reggae Bikini
1. 2+3+4
2. 1+3+4
1. Dances.
2. Throws volleyball.
Both items have no color restrictions. Second item does damage.
Craig Marduk 1. Ogre's Club
2. Gridiron Helmet
1. f+2+3
2. 1+3+4
1. Attacks with a metal rod to swat the opponent away.
2. Throws gridiron ball.
Both items do damage. Second item has no color restriction.
Devil Jin 1. Demonic Face
2. Demonic Sword
1. 1+2, etc.
2. 1+2+3
1. Fires a circular beam from forehead.
2. Slash to the ground.
First item has no color restriction, Both items do damage.
Eddy Gordo 1. Soulful Afro
2. Ethnic Hair Band
1. 2+3+4
2. 1+3+4
1. Dances.
2. Kicks a sepak takraw ball.
Second item does damage. The ball appears to be a low.
Feng Wei 1. Monk Head
2. Ruyi Jingu Bang
1. d/f+1+2, qcf+1+2, 1+3+4, etc.
2. 2+3+4
1. Head glows after attack.
2. Very long staff.
First item's properties vary. Second item does damage.
Ganryu 1. Kabuki Makeup
2. Fresh Sea Bream
1. d/b+1+2, b+1+2
2. 1+2+3
1. Breathes fire.
2. Trips over with fish on head.
Both items do damage.
Heihachi Mishima 1. Thunder God Drums
2. Tiger Coat
1. 1+2+3
2. ff+1+2
1. Lightning aura generation.
2. Changes headbutt grab into a spanking grab.
Both items do damage. Second item has no color restriction.
Hwoarang 1. Feathered Hair
2. Baseball Bat
1. 1+2+3
2. L/RFS, 1+2
1. Kicks a soccer ball.
2. Attacks with a baseball bat to swat the opponent away.
Both items do damage.
Jack-6 1. Jack Cannon
2. Hyper Exhaust
1. 1+2+3
2. 1+2+4
1. Fires cannon.
2. Does a self detonating move.
Both items do damage and have no color restriction. Second item does damage to self when button is held too long.
Jin Kazama 1. Devil Face
2. Mishima War Sabre
1. u+1+2
2. 1+2+3
1. Fires a laser blast from forehead.
2. Slash to the ground.
Both items do damage.
Julia Chang 1. Face Paint
2. Huge Glasses
1. 1+2+4
2. FC d/b,d,d/b+1+2
1. Plants a seedling.
2. Waist Suplex plants opponent's head into the ground.
Second item has no color restriction, but can only be activated when opponent is close to defeat.
Kazuya Mishima 1. Neo Sunglasses
2. Combat Jacket
1. u+1+2
2. FC d/f,d,d/f+1+2
1. Fires yellow laser beam similar to Devil / Angel.
2. Hell's Gate throw now has Kazuya pull out his gun before kicking his opponent.
Both items do damage. Second item has no color restriction.
King 1. Short Trunks
2. Rudo Mask
1. d/b+1+2
2. 1+2+4
1. Octopus Hold (replaces Figure Four).
2. Performs body-ups.
Both items have no color restriction.
Kuma 1. TOKISHIRA-Z
2. Tutu
1. 2+3+4
2. 1+2+3
1. Throws a salmon.
2. Does a ballet dance.
Both items do damage. Second item has no color restriction.
Lars Alexandersson 1. Sub-Machine Gun 1. 1+2+3 1. Fires sub-machine gun. Does damage.
Lee Chaolan 1. Red Rose
2. Rapier
1. 1+2+3
2. b+1+4
1. Throws a rose.
2. Attacks with rapier.
Second item does damage.
Lei Wulong 1. Police Jacket
2. Flight Jacket
1. 2+3
2. ff+1+2
1. Fires handgun.
2. Replaces Tripping throw with handcuff finisher throw.
First item does damage and has no color restriction. Second item can only be activated when opponent is close to defeat.
Leo 1. Musket
2. Mace
1. 1+2+3
2. f+1+2+3
1. Fires harquebus into the air.
2. Attacks with a mace.
Both items do damage.
Lili 1. Headdress
2. Devilish Shorts
1. db+1+2
2. FC 1+2, then d+1+2
1. A throwing technique.
2. Penguins appear from the ground up to five times and can then be commanded to attack opponent.
Both items have no color restriction. Both items do damage, but the second item only does damage for the second command.
Ling Xiaoyu 1. Cat Paws
2. Magical Wand
1. b+2+3
2. b+1+4
1. A hidden throw attack.
2. Turns an opponent's head into a Panda head using a magic wand.
Both items do damage.
Marshall Law 1. Legendary Nunchaku
2. Chest Scars
1. 1+4
2. 1+3,b
1. Wields nunchaku.
2. Performs a special throw attack.
Press any button to attack with nunchaku. Both items do damage.
Miguel Caballero Rojo 1. Pistol
2. Flamenco Guitar
1. 1+2+3
2. 2+3+4
1. Fires pistol.
2. Hits the enemy with a guitar.
Both items do damage.
Mokujin 1. Butterfly
2. Exhaust Pipes
Both are automatic during Rage 1. Mokujin's rear catches on fire.
2. Mokujin's exhaust pipes blow smoke.
No damage.
Nina Williams 1. Nurse Outfit
2. Bazooka
1. 2+3+4
2. 1+3+4
1. Throws a scalpel.
2. Fires a rocket.
Both items do damage. First item has no color restriction.
Panda 1. Oversized Sunglasses
2. Tutu
1. 2+3+4
2. 1+2+3
1. Rolls a bowling ball.
2. Does three ballet kicks.
Both items do damage. Second item has no color restriction.
Paul Phoenix 1. Hi-Top Fade
2. One-Hit Kill Sign
1. D (hold)
2. 1+2+3
1. Hair extends.
2. Smashes dojo sign.
The longer D is held, the longer the hair extends. Second item does damage.
Raven 1. Ninja Bottom
2. Cross Shuriken
1. 1+2+3,u
2. 1+2+4
1. Throws a smoke bomb near own feet, optional follow-up with Death from Above by pressing up.
2. Throws a shuriken.
First item has no color restriction, only optional follow-up does damage. Second item always does damage.
Roger Jr. 1. Snorkel
2. Treats
3. Little Riding Hood
1. 2+3+4
2. 3+4, u+3+4, etc.
3. 2+4,b
1. Produces 5 levitating, bubble-blowing clownfish.
2. Treats fall from the mother's mouth.
3. Special throw move.
Third item does damage.
Sergei Dragunov 1. Tear Gas
2. Sniper Rifle + Tactical Goggles
1. 1+2+3
2. d+1+2,2
1. Throws a tear gas grenade.
2. Shoots opponent with sniper rifle.
For the Sniper Rifle, Dragunov's position must be downed face first and cannot be activated without Tactical Googles. Second item set does damage.
Steve Fox 1. 50's Rocker Hair
2. Huge Gloves
1. 1+3+4
2. b+2+3
1. Taunts.
2. Punches opponent high into the air.
Second item does damage and has no color restriction.
Wang Jinrei 1. Jiangshi Hat
2. Summoner's Wand
1. 1+2,1+2...
2. 1+2+3
1. Jumps with every press.
2. Attacks using a magic wand.
Wang's position must be downed feet first, no color restriction. Second item does damage.
Yoshimitsu 1. Spirit Pistol
2. HO-1 Body
1. 1+2+4
2. 2+3+4
1. Fires 3 poison blasts.
2. Throws coins.
First item does damage. Both items have no color restriction.
Zafina 1. Scimitar
2. Bastet Hands
1. f+1+2+3
2. f+1+4
1. Attacks enemy with scimitar.
2. Throws metallic needles from hands.
Both items do damage. Second item has no color restriction.

Video[]

Tekken_6_BR_-_All_Character_Item_Moves

Tekken 6 BR - All Character Item Moves

All Item Moves

Gallery[]

See Also[]

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