Katarina Alves (カタリーナ・アウヴェス Katarīna Auvesu?) is a character in the Tekken series introduced in Tekken 7 as one of the five initial newcomers to the series.



From what is known so far, Katarina is stated to be a "sassy-mouthed and vocal" talker due to her past, having lost her parents at a young age. She does, however, show some respect towards her adoptive father, who recently disappeared and was transformed into G Corporation's brainwashed, mutated human, Gigas.


Katarina Alves/Outfits


Tekken 7

Katarina Alves lost both her parents at a young age, and spent several years at an orphanage before being adopted by a man she'd never met. Initially, Katarina rebelled against him, using a whole manner of profane language, but the man's kindness and patience eventually wore her hard exterior down. In time, they grew close, though her penchant for profane language remained. One day, Katarina's adoptive father vanished. As much as she wanted to find him, she lacked the money to do so. But then, she learned of the King of Iron Fist Tournament.

The savate techniques the man had taught her gave Katarina hope that she could win and take the cash prize. The day of the first match arrived, and the arena was none other than the roof of G Corporation's Millennium Tower.

When Katarina first laid eyes on her opponent, all she saw was an enormous hulk of muscle. There was no way he could be human...

Tekken 7 Katarina Alves Ending00:46

Tekken 7 Katarina Alves Ending

Ending Description: Having finally defeated Gigas in battle, Katarina removes her sunglasses and approaches her fallen opponent. Gigas looks upward to face her and, as it starts to rain, Katarina readies herself to attack. As she does so, a G Corporation soldier appears from behind. He opens fire, and a bullet grazes her shoulder. Katarina braces herself for more gunfire but, before she is gunned down, Gigas defends her by blocking the soldier's rapid fire with his huge frame. As Katarina watches in surprise, Gigas runs forward and tackles the soldier, sending them both plummeting over the edge of the rooftop. At this point, Katarina finally realizes that the enormous hulk of muscle who defended her was actually her missing adoptive father.



True to what was said before, Katarina is a relatively simple and easy character pick up and play for players of all skill levels. She has excellent range for most of her attacks, does ample amounts of damage and a solid selection of pokes, both short and long range, and is extremely agile and responsive to use. Additionally, her Rage Drive (HAR 1+2) is not only one of the more damaging Rage Drives in the game, but it can also break the floor in the Forgotten Realm stage as well, further adding to her deadly potential.

She has a solid selection of pokes on offer, including Wing Punch Combo (1,1,1), Nest Crasher (df+2,2), Tucano Tail (df+3+4), Feather Chop (d+1), Paineira (d+2), Tarsus Body Blow (d+3,3), and Tarsus Neck Blow (d+3,4) among many others, thus allowing for a very poke-heavy offensive playstyle beyond overuse of Crane Kick Combo (3,3,3,3,3), Nimble Cutter (4,4,4,4,4), or Wing Cutter (uf+4,4,4,4,4,4), all of which won't do a player any favors, especially when going up against an opponent of a much higher skill level (who can either maintain their distance or simply punish Katarina since all of these moves leave her a sitting duck when blocked).

Additionally, she also has a solid trinity of counter hit launchers, including a 'magic' 4, Greater Rhea (df+4), and the aforementioned Paineira, all of which allow for a follow-up with an Alula Slice (HAR 1) or a Peck and Slap into Harrier (df+1,1~F). Normal hit launchers include Goose Punch Combo ([1,1],4), Slipping Tail (db+4; this is also a Homing move like Bryan's Snake Edge [df+3]), Vulture Claw (b+2), Flying Bird (u+3_uf+3), Wing Cutter (uf+4,4; this gives an instant Bound on the second hit), and Kite Upper (WS+2).

One of her unique stances is her Harrier stance (abbreviated as HAR; f+4), which allows her to cover a lot of distance, either during combos or to prevent the opponent from pressuring Katarina from a distance with moves like Dragunov's Russian Assault (f,f,f+2/WR+2) or Claudio's Ira (same input as the latter move). Additionally, Alula Slice also makes for an excellent long range poke when transitioned from Paineira (d+2) or Inside Peck (b+1), the former of which crumples the opponent on counter hit. Snipe's Knee (HAR 4) is also an effective means of pressuring as well as closing the gap between her opponent, but care must be taken when using this, however, as it is anywhere between -12 and -13 frames on block. The moves that can transition into her Harrier stance include Double Slap (1,1~F), Nimble Cutter (4,4,4~F), Peck and Slap, Paineira, Inside Peck, Wing Cutter (uf+4,4,4,4~F), and finally Rampage Wing (WS+1,1~F).

Despite all of the above, however, it should be noted that Katarina is severely lacking in defense, as she has very little leeway in maintaining her distance from her opponent (she is incapable of performing a backflip [ub,b] unlike most female fighters in the series), making her extremely prone to being pressured by other offense-heavy fighters like Dragunov or Heihachi. Additionally, a lot of her launchers (especially Slipping Tail, which is quite sluggish and easy to see despite being similar to Snake Edge) are extremely unsafe and leave her vulnerable as a result of her having very little in the way of maintaining her distance. As mentioned already, mashing away on and spamming her Crane Kicks, Nimble Cutter or Wing Cutter won't do any favors for her at all as this can be as easily addressed as maintaining distance and countering with pressure or defensive maneuvers like backdashing, Attack Reversals or Parries, if possible. Speaking of which, it is also worth noting that she doesn't have an Attack Reversal, Parry, or any kind of unique move or maneuver that muffles attacks, so if one is seeking a fighter that has both solid offense and defense, then Katarina is not a good choice for the such.

Overall, Katarina is a very simple and easy fighter for casual players to pick up and learn, as she isn't as execution-heavy as that of a Mishima character nor as overly complex and tricky as Hwoarang or Steve. She is about as simple as that of Lili, Shaheen, or Claudio for that matter, albeit leaning more towards offense than any of these characters. Just make sure not to abuse any of her Crane, Nimble Cutter, or Wing Cutter kicks as this can only do so much against players of a much higher skill level.

Fighting Style

Katarina fights using Savate, the French variant of kickboxing. Savate translates to "old shoe", as practitioners are allowed to wear shoes during a kickboxing match. Savate focuses primarily on kicking techniques that require great flexibility, whilst utilizing punching combinations and other techniques as a sidenote. Unlike other kickboxing styles like Muay Thai, Savate is mostly foot-orientated and is not known for its knee attacks. A popular move for Savate is the chasse bas, in which a practitioner drives his/her foot into the opponents upper leg, causing the most damage by impacting the kick with their heel.


Katarina Alves/Quotes



  • When Katarina was first officially announced, her name was misunderstood by many as "Catalina" due to transliteration issues.
  • She is the third Brazilian fighter in the Tekken series, the other two being Eddy Gordo and Christie Monteiro.
  • A lot of her moves take their names from birds or avian motifs, such as Snipe's Knee, Fledgeling Foot, Nest Crasher, Tucano Tail, and so on. Additionally, Katarina's jacket in her default outfit resembles that of a Peacock's feathers as well.
  • She is one of four female fighters in the series that is incapable of performing a Back Handspring (ub,b). The other three are Eliza, Josie and Kazumi, the latter two of which are also newcomers introduced in Tekken 7 as well.



See Also


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