There is a listing of all cards available to Emilie de Rochefort in Tekken Card Tournament. This is current up to the April 2013 update.
Attack Cards[]
- Allonger le Bras:
- Base: 18P.
- Elite: 35P. After the attack. If your opponent has no cards, your opponent draws one card.
- Rare: 40P. After the attack. If your opponent has no cards, your opponent draws one card.
- Alstroemeria:
- Base: 10K.
- Elite: 12K. After the attack. If you and your opponent played Block and your opponent has at least three cards, your opponent discards one card.
- Rare:14K. After the attack. If you and your opponent played Block and your opponent has at least two cards, your opponent discards one card.
- Angel Knee (SUPER-RARE):
- Super-Rare: 30K. After the attack. If your opponent has at least two cards, your opponent loses 5 HP.
- Autumn Wind:
- Base: 8K.
- Elite: 10K. After the attack. If you and your opponent played Focus, both you and your opponent draw one card.
- Rare: 15K. After the attack. If your opponent played Focus, both you and your opponent draw one card.
- Bloody Masquerade Piton:
- Base: 9K. After the attack. If you and your opponent played Strike, you gain 4 HP.
- Elite: 14K. Before the attack. If you and your opponent played Strike, you gain 2 Kick Parry.
- Rare: 19K. Before the attack. If you and your opponent played Strike, you gain 1 Parry.
- Broken Heart:
- Base: 10P.
- Elite: 12P. After the attack. If you have no more HP than your opponent, both you and your opponent draw one card.
- Rare: 14P. After the attack. If you have no more HP than your opponent, you draw two cards and your opponent draws one card.
- Cancer Une-Deux:
- Base: 10P. After the attack. If you only have one card, you draw one card.
- Elite: 15P. After the attack. If you only have one card, you draw one card.
- Rare: 20P. After the attack. If you only have one card, you draw one card.
- Circle Knee:
- Base: 15K. After the attack. If you and your opponent played Strike, both you and your opponent draw one card.
- Elite: 18K. After the attack. If you and your opponent played Strike, both you and your opponent draw one card and you gain 10 HP.
- Rare: 21K. Before the attack. If you played Strike, both you and your opponent draw one card.
- Dendrobium:
- Base: 10P.
- Elite: 11P. After the attack. If you have as many cards as your opponent, your opponent discards one card.
- Rare: 18P. After the attack. If you have as many cards as your opponent, your opponent discards one card.
- Direct Persuasion:
- Base: 14P.
- Elite: 22P. After the attack. If you have fewer cards than your opponent and your opponent has at least four cards, you draw one card.
- Rare: 26P. After the attack. If you have fewer cards than your opponent and your opponent has at least three cards, you draw one card.
- Divine Step (SUPER-RARE):
- Super-Rare: 10K. Before the attack. If your opponent has at least three cards, all your cards gain 20 Hit.
- Dominating Heel:
- Base: 50K. After the attack. You lose 15 HP.
- Elite: 45K. After the attack. You lose 10 HP.
- Rare: 40K. After the attack. You lose 7 HP.
- Elysee le Bras Allonge (SUPER-RARE)
- Super-Rare: 30P. After the attack. If you played Strike, both you and your opponent discard five cards and draw four cards.
- Femme Fatale (SUPER-RARE)
- Super-Rare: 30K. After the attack. If your opponent has at least four cards, you gain 20 HP.
- Freesia Thrust:
- Base: 16K.
- Elite: 18K. Before the attack. If your opponent played Strike with at least four cards, you gain 1 Kick Parry.
- Rare: 20K. Before the attack. If your opponent played Strike with at least three cards, you gain 1 Kick Parry.
- Heavy Languish:
- Base: 16K. Before the attack. If your opponent has five cards, you gain 6 Protection.
- Elite: 16K. Before the attack. If your opponent has at least three cards, you gain 10 Protection.
- Rare: 18K. Before the attack. If your opponent has at least three cards, you gain 15 Protection.
- Heliotrope:
- Base: 11P.
- Elite: 14P. After the attack. If you played Block and won, your 3rd card gains 10 Hit.
- Rare: 20P. After the attack. If you played Block and won, your 3rd card gains 30 Hit.
- Honeysuckle:
- Base: 13K.
- Elite: 22K. After the attack. If you suffer a Focus Break, both you and your opponent draw one card and you gain 5 HP.
- Rare: 25K. After the attack. If you suffer a Focus Break, both you and your opponent draw one card and you gain 10 HP.
- Kiss of Devotion (SUPER-RARE)
- Super-Rare: 30P. After the attack. If your opponent has five cards and you only have one, you gain 150 HP.
- Kitty Claws:
- Base: 15P. After the attack. If your opponent played Strike with at least four cards, you gain 4 HP.
- Elite: 20P. After the attack. If your opponent played Strike with at least four cards, you draw one card.
- Rare: 20P. After the attack. If your opponent played Strike with at least three cards, you draw one card.
- Mars Sword:
- Base: 11K.
- Elite: 15K. After the attack. If your opponent suffers a Focus Break, both you and your opponent draw one card.
- Rare: 18K. After the attack. If your opponent suffers a Focus Break, you draw two cards and your opponent one card.
- Matterhorn Ascension:
- Base: 12K.
- Elite: 17K. After the attack. If your opponent has at least two cards when this card comes into play, you gain 15 HP.
- Rare: 20K. After the attack. If your opponent has at least two cards when this card comes into play, you gain 25 HP.
- Minuet:
- Base: 17P. Before the attack. All your cards gain 1 Hit.
- Elite: 25P. Before the attack. If your opponent has at least four cards, all your cards gain 3 Hit.
- Rare: 25P. Before the attack. If your opponent has at least four cards, all your cards gain 5 Hit.
- Monte Carlo Snap:
- Base: 24P. After the attack. If you played Block and failed, you discard this card.
- Elite: 18P. After the attack. If you played Block and failed, you discard this card and gain 20 HP.
- Rare: 16P. After the attack. If you played Block and failed, you discard this card and gain 35 HP.
- Orchid Ring:
- Base: 10K. Before the attack. If there is a card head-on with this, your card gains 5 Hit.
- Elite: 10K. Before the attack. If there is a card head-on with this, your card gains 15 Hit.
- Rare: 35K. Before the attack. If there is a card head-on with this, your card loses 10 Hit.
- Peacock Waltz:
- Base: 9P.
- Elite: 15P. Before the attack. If you only have Punch cards, your 3rd card gains +10 Hit.
- Rare: 18P. Before the attack. If you only have Punch cards, your 3rd card gains +20 Hit.
- Piercing Thorn:
- Base: 12K.
- Elite: 14K. Before the attack. If your opponent has at least four cards, you gain 1 Parry.
- Rare: 16K. Before the attack. If your opponent has at least three cards, you gain 1 Parry.
- Rompez Fleuret:
- Base: 12P.
- Elite: 18P. After the attack. If your opponent has at least two cards, this card gains 12 Hit.
- Rare: 20P. After the attack. If your opponent has at least three cards, this card gains 25 Hit.
- Slashing Vine (UNIQUE):
- Base: 10P. Before the attack. If your opponent has at least three cards, all your cards gain 3 Hit.
- Elite: 12P. Before the attack. If your opponent has at least three cards, all your cards gain 5 Hit.
- Rare: 14P. Before the attack. If your opponent has at least three cards, all your cards gain 8 Hit.
- Soleil:
- Base: 30K. After the attack. If your opponent has no cards, your opponent draws one card.
- Elite: 25K.
- Rare: 35K.
- Stunning Toe Kick:
- Base: 14K. Before the attack. If your opponent has at least three cards, your opponent’s card head-on with this loses 20 Hit.
- Elite: 22K. Before the attack. If your opponent has at least three cards, your opponent’s card head-on with this loses 20 Hit.
- Rare: 22K. Before the attack. If your opponent has at least three cards, your opponent’s card head-on with this loses 40 Hit.
- Submissive Heel:
- Base: 13K. Before the attack. The card head-on with this loses 5 Hit.
- Elite: 16K. Before the attack. The card head-on with this loses 10 Hit.
- Rare: 20K. Before the attack. The card head-on with this loses 10 Hit and loses its Effect.
- Sunflower Lance (SUPER-RARE):
- Super-Rare: 30K. Before the attack. If you and your opponent played Strike and your opponent has at least three cards, you gain 4 Punch Parry.
- Sunrise Sunset:
- Base: 11K.
- Elite: 20K. After the attack. If you only have Kick cards, both you and your opponent draw one card.
- Rare: 26K. After the attack. If you only have Kick cards, both you and your opponent draw one card.
- Tempest:
- Base: 9P. After the attack. If you played Strike and your opponent has at least two cards, your opponent’s 1st card loses 10 Hit.
- Elite: 15P. After the attack. If you played Strike and your opponent has at least two cards, your opponent’s 1st card loses its Effect.
- Rare: 20P. After the attack. If you played Strike and your opponent has at least three cards, all your opponent’s cards lose their Effect.
- Thorn Whip:
- Base: 16K. After the attack. If your opponent played Strike with at least four cards, your opponent loses 4 HP.
- Elite: 16K. After the attack. If your opponent played Strike with at least four cards, this card gains Tenacity.
- Rare: 21K. After the attack. If your opponent has at least four cards, this card gains Tenacity.
Power Cards[]
- Version 1 (card denial)
- Base: 120 HP.
- Elite: 140 HP. If your opponent starts the game with additional cards, the amount is reduced by four.
- Rare: 130 HP. For the entire game, the maximum number of cards your opponent can place in front of them is reduced by one.
- Version 2 (card flood)
- Base: 120 HP.
- Elite: 140 HP. Both players start the game with three additional cards.
- Rare: 175 HP. Both players start the game with three additional cards.
- Version 3 (card boost) (SUPER-RARE)
- Super-Rare: 185 HP. You start the game with two additional cards and your opponent with one additional card.