The Mishima Style 10-hit combo is the generic 10-hit combo possessed by the practitioners of the Mishima Style Fighting Karate. By the release of the first Tekken game, only Kazuya can perform this move. At the beginning of Tekken 3 during his absence, Jin (and Heihachi) can gain access to this combo.
During the animation, the character performs a Demon Slayer-esque flurry of punches, followed by a straight left kick, an axe kick, a low right kick, two left-right uppercuts, and then finishing the combo with a Dragon Uppercut. The input for this generic combo is (f,f,N,2,1,2,2,3,4,4,1,2,1,. If all the strings connect, the combo will deal a whopping 113 damage.
When to use
Being a 10-hit combo, this move is not practical in high-level playing where superior blocking and low parrying is evident. Instead, this move can be use to taunt the opponent to look out for the chance to punish some whiffs during an amateur-level play. The four-hit part of the combo can be used as a poking tool similar to the Demon Slayer as well. The only time this combo is effective is when the opponent fails to parry its low-hitting string; its damage, although reduced due to being an incomplete string, is still respectable.
- Heihachi Mishima
- Kazuya Mishima
- Jin Kazama (in Tekken 3 and Tekken Tag Tournament only).
- Devil Jin
- Mokujin - Through mimicry.
- Unknown - Through mimicry (in Tekken Tag Tournament only).
- Combot - Through mimicry (in Tekken 4 only).
- Although "using" the same style of martial art, Jinpachi Mishima does not possess this 10-hit combo.