|Developer: Monolith Soft|
|Producer: Namco and Capcom|
|Platform: PlayStation 2|
|Release date: May 26, 2005 (Japan)|
Namco × Capcom, also referred to as Namco Cross Capcom, is an action RPG / tactical RPG hybrid game for the Playstation 2 developed by Monolith Soft and featuring characters from games produced by companies Namco and Capcom. The game was released only in Japan.
The year is 20XX (sometime in the twenty-first century), and the game is driven by the characters Arisu Reiji and Xiaomu (original characters created specifically for this game). The two of them work for a special unit called Shinra and they are tasked with investigating spirit and otherworldly disturbances. They are initially investigating a strange "sleeping sickness" in the Shibuya, Tokyo area of Japan, when it becomes apparent that something much larger is at stake. Characters, both good and evil, from other times and other worlds begin appearing in Japan in the year 20XX.
GameplayEditThe game is a hybrid of an action-RPG and a strategy-RPG. Movement is done on a square grid with turns being determined by figuring out which character has the highest AP. On the player's turn, he or she can move his character into position and choose to attack an enemy.
At this point the game switches into the action-RPG portion. Your character has a number of "Branches" they can use. Each direction on the directional pad combined with the circle button will perform an attack. Each attack uses up 1 branch. If you perform a certain number of Aerial Chains (hitting the enemy in mid-air), you will gain bonuses, such as items, super meter, extra damage, more branches to use in this turn. Bonuses other than items are converted into extra Experience Points at the end of an attack sequence. Upon filling up the character's Special Gauge they can use the Triangle button to perform a special attack. They will also be able to select a Multiple Assault attack if their units on the board meet the conditions. Defense also puts the player in the action-RPG mode, this time blocking to reduce the enemy's damage. Successfully blocking attacks will also increase the amount of AP the player's unit has.
There are 50 levels total (45 normal and 5 prologue) and the game take from around 70-100 hours to complete.
Tekken character appearancesEdit
Namco x Capcom received a score of 28 out of 40 from Weekly Famitsu. The game was the top-selling game during its week of release in Japan at 87,223 copies. It sold approximately 131,615 copies in its first six months of release in Japan. Namco x Capcom was re-released as part of the "PlayStation 2 the Best" line on June 8, 2006.
|Series · Characters · Stages|
|Main series||Tekken · Tekken 2 · Tekken 3 · Tekken 4 · Tekken 5 (DR) · Tekken 6 (BR)|
|Tag series||Tekken Tag Tournament · Tekken Tag Tournament 2|
|X series||Namco X Capcom · Street Fighter X Tekken · Tekken X Street Fighter|
|Other games||Tekken Card Challenge · Tekken Advance · Death by Degrees · Tekken Hybrid · Tekken 3D: Prime Edition|
|Crossovers||Pac-Man Fever · Point Blank 3 · Smash Court Tennis · Smash Court Tennis 2 · Urban Reign|
|Films||Tekken: The Motion Picture · Tekken (live action) · Tekken: Blood Vengeance|
|Comics||Tekken (ASPECT Comics) · Tekken 2: Mishima Family Values · Tekken 3 (Comic) · Tekken Forever · Tekken Saga · Tekken: Tatakai no Kanatani · Online Tekken Comic|