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The Roundhouse to Triple Spin Kicks is a move possessed by Kazuya Mishima since the release of Tekken 2, but is eventually used by Jin Kazama (as of Tekken 3), Devil Jin (in Tekken 5: Dark Resurrection) and all other characters using the Mishima Style Fighting Karate. Before Tekken 2, this move can be interrupted by blocking the low to-hit string of this move. However, since the revamped of this move being unique only to Kazuya in Tekken 6, the move's hits cannot be interrupted by blocking. The move deals a total of 53 damage overall.
When to use
Being a move with a successive amount of multiple hits, the roundhouse kicks are a good choice for amateur players who wish to inflict a respectable amount of damage to their opponents. However, for a high-level play where the roundhouse kicks can be very predictable due to its speed and obvious pattern, this move is used only as a combo finisher against tall characters like King, Armor King, Jacks, Kuma/Panda, and any other buff male characters.
- As the name implies, this move is essentially a chain of spinning kicks. The first kick hits high while the next two are low-hitting, and finally the last kick hits mid. This move, along with the Tsunami Kick, probably were inspired from the Street Fighter series, where Ryu, Ken, and Akuma perform a similar move albeit with different properties.