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Tekken 5: Dark Resurrection (鉄拳5 DARK RESURRECTION? lit. Iron Fist 5: Dark Resurrection) is a standalone update to Tekken 5. The game was first released in arcades in Japan in 2005, and in North America in 2006, and was ported to the PlayStation Portable later that year as simply Tekken Dark Resurrection. The game was also released as downloadable content on the PlayStation 3 via the PlayStation Network in 2007.

Story[]

Following the conclusion of the King of Iron Fist Tournament 4, Heihachi Mishima defeated his son Kazuya Mishima and led him to Hon-Maru Temple, planning to let both Kazuya and his grandson, Jin Kazama, battle and steal their respective Devil Genes. However, Jin defeated both Kazuya and Heihachi and flew away, leaving the two unconscious. Shortly after, several Jack-4 robots invaded the compound, programmed to take Heihachi's life. Initially, Kazuya and Heihachi fought the Jack-4s as a team, but eventually, Kazuya threw Heihachi across the room to be swarmed by the Jacks. Kazuya then turned into Devil Kazuya and flew away, leaving Heihachi to deal with the Jack-4s by himself. They quickly overwhelmed him and self-destructed, leaving Heihachi seemingly dead.

The explosion, however, revived Heihachi's father Jinpachi Mishima from his 44-year slumber chained up beneath the Temple, and he proceeds to reclaim the Mishima Zaibatsu. A few months later, the King of Iron Fist Tournament 5 is announced. It turns out that Heihachi survived the explosion, and now pledges to find out and "break the neck of the one who started this ridiculous tournament!".

The game follows exactly the same storyline as Tekken 5, only with the additions of two new characters and one returning character; Emilie De Rochefort (who seeks to destroy the Mishima Zaibatsu and end her father's financial problem), Sergei Dragunov (a member of Spetsnaz who has been sent to capture Devil Jin), and Armor King II (after the death of the original Armor King between Tekken 3 and Tekken 4, this new Armor King resurfaced out of nowhere, with his identity and goals remaining a mystery to the player).

Gameplay[]

Ranks[]

Along with the many additions to the PlayStation 2 port, the Arcade Mode has been upgraded by adding twelve more ranking titles and removing one: Conqueror. Tekken Lord is no longer the highest ranking as it was in Tekken 5. Dark Lord is one ranking above Tekken Lord, and the highest ranking is now Divine Fist.

Divine Fist is only achieved by successfully completing all of the league matches, survival tournaments, and ranking tournaments in Tekken Dojo mode. The opportunity is offered once a promotion chance is offered sometime in the Heaven Dojo, the sixth stage in Tekken Dojo mode. It is only offered when the player is ranked as a Dark Lord. In the European PlayStation Portable version, the player's current character will be promoted from Dark Lord to Divine Fist once they have completed all dojos, including the challenges, and then wins the Heaven Dojo ranking tournament once again.

Statistics[]

Another addition to Arcade Mode is that it now keeps track of the player's statistics. Each character has a clean slate once they begin playing Arcade Mode. During character selection, loading a match and battling an opponent, the player can see their alias, ranking, what region they hail from, their wins, losses, and overall win/loss percentage.

Customization[]

Dark Resurrection provided more tools for the players to Customize their characters. The default colors for most of the characters were also different from the original version of the game, despite the characters being shown in most of the FMVs and artwork of the PlayStation Portable version in their original colors. For example, Paul's red judo gi and Kuma's fur both became white, Jin's gauntlets, leg guards, and the flames on his pants became red, and Jinpachi's final boss look now appeared to be bursting into flames. None of these changes were absolute, as the player could at anytime customize the characters back to their original colors, with the exception of Jinpachi who is not playable in the PlayStation Portable version (Not counting cheat codes). Mokujin can now also be customized.

Modes[]

Tekken Dojo is a new mode in the PlayStation Portable version. The player picks a character and battles a variety of Ghost characters in ranked battles. Doing well in League Tournaments improves the player's rank. After becoming the number one fighter in a single dojo, the player will acquire access to the next dojo. The difficulty increases the further the player progresses into the island. Also in the PlayStation Portable version, Tekken Bowl Tournament returns, now only referred to as Tekken Bowl.

Altered Stages[]

Many of the stages featured in Dark Resurrection are alternative versions of the original stages from Tekken 5 that contain different textures, details, and remixed stage music. For example, the temple seen engulfed in flames in Tekken 5 is instead a normal temple in daylight during autumn, and the cathedral from the original is now a snowy castle. But the player can still select the original Tekken 5 stages by pressing Up on the alternative stage's icons in the Stage Select screen.

There are also four new stages in Dark Resurrection, coincidentally, all of the four stages are infinite stages.

Moves[]

List of moves by character that can be performed in Tekken 5.

See: Tekken Move 5 DR Lists

Characters[]

Returning characters[]

New characters[]

Cameos[]

Unlockable Jinpachi[]

Character Condition to unlock
Jinpachi Mishima Beating Story Mode one time with a character.

Stages[]

* Corresponding Tekken 5 stage.

Music[]

The official soundtrack Tekken 5 - Tekken DR Original Soundtrack, released July 26, 2006, contains music from both Tekken 5 and Tekken 5: Dark Resurrection.

Online port for PlayStation 3 and PlayStation Portable[]

Tekken 5 Dark Resurrection Online
Tekken-5-dark-resurrection

The PlayStation 3 version of Tekken 5: Dark Resurrection has many differences from its PlayStation Portable counterpart, mainly as the PlayStation 3 version is a port of the arcade version. The first major difference is the graphics, which are equivalent to the arcade version, and the option to play in 1080p. A few gameplay elements have also been changed, starting with Jinpachi Mishima as a playable character after beating him in Arcade Mode. Stages from the original Tekken 5 are unlockable after beating the game five times.

Item Cost[]

New item costs have been implemented, with most items costing half the price of those in the PlayStation Portable version. Extra costumes are also available from the start and do not need to be purchased.

Online Features[]

The most significant addition is the new Online Mode. This mode allows the player to fight online with anyone on the player's continent (Europe, America, and Asia) with total and weekly rankings, fight money, and title (Kyu, Dan, Tekken Lord etc.).

Like with most Online games, the player can either Quick join, Opti match (browse games with a similar level to the player's own), search for a custom match, or even host their own, changing specifications such as time and rounds. Rooms follow a winner-stays-on basis with 2-6 people, with/without headset chat (chosen by the host). One flaw of online play is that headset chat can slow the player's room, and only players on the player's continent can be played against (though the player can check foreign rankings).

The only other features missing are the Story Mode, Ghost downloads, Tekken Dojo, Tekken Bowl, and a Customization screen (items and color changes are done within the character select screen, but can only be seen in-game). Though, survival and practice were added as an update.

Videos[]

Trivia[]

  • This Tekken game is notable for having these distinctions:
    • The first Tekken game to be available on the PlayStation Portable and PlayStation 3.
    • The North American release of the PlayStation Portable version is the first Tekken game under the "Bandai Namco Games" label, following a corporate merge between Namco and Bandai on 29 September 2005. The company was later formed on 31 March 2006. Later games in the series were released under the "Bandai Namco Entertainment" label starting with Tekken 7.
    • The final Tekken game to be given an official arcade release outside of Japan and Asia.
    • The first console game where all playable characters are unlocked by default.
    • The first Tekken game where Christie Monteiro and Eddy Gordo have their own character select slots.
    • Not counting the PlayStation Portable version of Tekken 6 or Tekken 3D Prime Edition, the last Tekken game where the BGM of a stage stops playing when a win animation is shown.
    • The only PlayStation Portable Tekken game to feature Team Battles and replays after each round.
    • The last Tekken game that is only available on Sony platforms. The following games will be available on platforms besides Sony, such as Nintendo home consoles, and Microsoft.
    • The only update of the original release to be treated as a standalone release. The following games will be using updates from updated arcade titles at their first console launch, under original release's names.
  • In addition to the new and updated stages, all the old Tekken 5 stages are available as well (in the PlayStation 3 version, the player needs to finish arcade mode three times to unlock them).
  • The final part of the intro references Tekken 2's intro, including Heihachi looking at the screen and the stormy weather.
  • The only character that did not receive a new default color scheme from Tekken 5 is Eddy Gordo, due to now being properly treated as a separate character, above.
  • There have been twelve new Ranking titles added and one has been removed from Tekken 5 (the Conqueror title was removed).
  • The word "replay" flashes faster than it does in Tekken 5. The word is now in a silver Eurostile font, but in Tekken 5, the word was in a red Impact font.
  • The words "ready" and "fight" now appear without punctuation.
  • Ground Zero is the only stage that wasn't altered.
  • The arcade version retains the PS2 controller ports and card system of Tekken 5 Data cards registered with the original version can be converted to Dark Resurrection, but all existing data will be wiped.
  • Due to graphical limitations, the PlayStation Portable version prevented the player from equipping any item outside of color swaps if they wished to use the Aura customization items.
  • In an early version of the game, the life bars were originally colored closer to Tekken 5.0's colors, but on release, they were instead teal, more similar to Tekken 5.1.[1]
  • The Tekken Dojo game mode could be the inspiration of Pokken Tournament's Ferrum League Mode.

References[]

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