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Tekken7-console-logo
Game-box 24
Developer: Namco
Publisher: Bandai Namco
Producer: Katsuhiro Harada

Platform: Arcade, PlayStation 4,

Xbox One, PC (Steam)

Release date:
Arcade

  • JP March 18, 2015


PlayStation 4 & Xbox One

  • JP June 1, 2017
  • WW June 2, 2017


Microsoft Windows

  • WW June 2, 2017
Genre: Fighting
Mode: Single-player, Multiplayer, Online
System: Unreal Engine 4

Tekken 7 (鉄拳7?) is the latest installment in Tekken series, is a fighting game developed and published by Namco. The game runs on Unreal Engine 4, making it the first game of the series to run on this engine.[1] The game also marks the 20th anniversary of the Tekken series.

Plot

After the events of Tekken 6, the war between the Mishima Zaibatsu and G Corporation still continues along with the disappearance of Jin Kazama. Meanwhile, a investigative journalist who lost his wife and son during the war that Jin started (and whom also narrates throughout part of the game) begins narrating about the Mishima Zaibatsu and G Corporation.

40 years ago, Kazuya Mishima is shown fighting his father, Heihachi Mishima when suddenly he is violently kicked away by Heihachi. Kazuya is enraged because Heihachi killed his mother Kazumi Mishima neé Hachijo. Heihachi beats Kazuya and throws him off the cliff, setting the Tekken games in motion.

Heihachi Mishima finds and reaches the Mishima Zaibatsu building and regains control after beating Nina. He announces The King of Iron Fist tournament. Heihachi and Nina Williams strike a deal with Claudio Serafino who is the leader of the Sirius Marksmen organisation to expose Kazuya Mishima, the leader of the G corporation as he possesses the Devil Gene and to turn public opinion against them. Claudio agrees and senses a force which doesn't have any relation to Jin or Kazuya.

Elsewhere, the reporter searches up information and finds something about the Mishimas history and puts together the fact that Heihachi's father, Jinpachi Mishima was imprisoned beneath Hon-Maru and the death of his wife, Kazumi Mishima neé Hachijo happened in the same year of Heihachi throwing a five-year old Kazuya off a cliff.

Later, the United Nations manages to find a weakened Jin but not before he turns into his devil form and attacks, later on, Jin escapes and is almost captured but not before Lars Alexandersson finds him and takes out the soldiers, he takes Jin and drives away. He takes him to Violet Systems where Jin recuperates after the attack. Lee Chaolan, the leader of Violet Systems fixes Alisa Bosconovitch who was seemingly destroyed in the last game. The reporter, having met with Lars and Lee during his findings was going to kill Jin in his sleep but Lars discourages him, telling him that he wants to kill Jin too, but he is the only one that has a chance of stopping conflict with Kazuya and Heihachi.

Heihachi is meditating at a temple when suddenly the doors violently open as Akuma is revealed, Heihachi and Akuma fight only for Jack-6 robots to bust in and are defeated by the two. Heihachi asks who the demon is, Akuma tells him his name and that he was sent by Kazumi before her death to kill Heihachi and Kazuya. Kazuya, unbeknownst to the pair is hearing this from one of the Jack-6 robots, Heihachi and Akuma face off again with Akuma seemingly killing Heihachi who escapes later and declares himself dead to the public.

The Tekken Force invades and Nina attempts to take Jin but is stopped by the now repaired Alisa. Nina manages to capture Jin but as she contacts the people on the helicopter, Lee's voice can be heard as the Tekken Force soldiers aboard fall and Lee controls the helicopter, Lee, Lars, and Alisa eventually fend off the Tekken Force and rescue Jin from being taken.

Akuma later appears and the G Corporation soldiers have their guns trained on him. Kazuya, however, tells them to lead him to the roof, Kazuya asks how he knows his mother, Akuma replies that he owes a debt to Kazumi because she saved his life. They fight and Kazuya turns into his devil form, Heihachi manages to capture Kazuya turning into his devil form. Akuma and Kazuya fight with the building they stood on being destroyed by Heihachi using a beam from out of space. News spread about the sighting of a devil which was rumored to be Kazuya.

The reporter mentions how he thought that his town was destroyed by human beings but he thinks there was more to it. Kazuya retaliates by shooting down the beam Heihachi shot from which results in it crashing down into earth. The reporter then tries to tell the Mishima Zaibatsu about his new èxpose he's doing on them but much to his surprise, Heihachi wants to meet up with the reporter.

Heihachi tells him about Kazumi and about how they met, when one day, Kazumi has gotten a fever and was recovered, the next day Kazumi confronted Heihachi when he was training and told him one day he would inflict war on others and fights, during the fight he turns into her devil form. Heihachi beats her and walks away, Kazumi gets up for another attack when Heihachi grabs her by the throat and snaps her neck, killing her. Heihachi then told the reported he threw Kazuya off a cliff because he wanted to see if he could get back up and become the heir to the Mishima Zaibatsu. Heihachi then says it's his fault about his family's deaths. The reporter asks him how he knows before being grabbed by Tekken soldiers, the reporter asks what this war means to Heihachi only for Heihachi to walk off and the reporter getting knocked out by the Tekken soldiers.

When he wakes up he sees Lars who tells him the Zaibatsu told him to come and they go back to Violet Systems, the reporter was thinking about what Heihachi said and the look Heihachi gave him. They arrive at Violet Systems a few hours later only to see the view of a volcano where Kazuya and Heihachi stand to fight on a TV which had the reporter in shock.

Kazuya and Heihachi stand on a volcano where they planned to fight, Heihachi starts beating Kazuya, before Kazuya turns into his Devil Gene form once again. They fight and Kazuya and Heihachi begin punching each other, Kazuya punches Heihachi in the chest and watches as Heihachi headbutts Kazuya, as Kazuya can barely stand, he gets flashbacks of everything that happened to him, seeing how Heihachi threw him off a cliff and that Heihachi killed his mother in the games before and after. Kazuya gets mad and hits Heihachi with a strong punch which damages and stops Heihachi's heart, causing Heihachi to fall and die. Kazuya throws his father's deceased body into the volcano with Kazuya saying those words: "A fight is about who is left standing. Nothing else".

However, Kazuya notices Akuma is also not dead, as he dodges Akuma's Gohadoken and proceeds to battle him in his devil form. As the volcano began to erupt as Devil Kazuya's Devil Blaster and Akuma's Messatsu Gohadoken clashed, the final outcomes remained unknown.

Elsewhere in the afternoon, Lars, Alisa, and Lee are seen on the rooftop, watching the ruins across the world without Heihachi since the Mishima Zaibatsu's downfall, and concluding that G Corporation won't be doing anything to stop this crisis war. Soon, Lars dispatches his awakened nephew, Jin as their final hope to eliminate Kazuya for good and to make it up for most of his nephew's remaining sins and to what Jin has done to the world from the previous game, as Jin complies, due to the devil's blood that runs through his veins as his father and that it is up to him to save the world, kill Kazuya, and end this war once and for all.

Development

Details

Tekken 7 was first announced by Tekken director, Katsuhiro Harada on July 13, 2014, during EVO 2014. He first revealed the trailer and unveiled a new logo for the series.[2] It began when Harada found out the title was leaked online[3] -  The game wasn't originally to have been unveiled so soon, but the announcement was brought forward due to the leak.[4] Along with the confirmed development of Tekken X Street Fighter, an extended launch trailer, character design details, and other info regarding the game was revealed at their San Diego Comic-Con fighting panel on July 25th, 2014.

Tekken 7 makes use of the Unreal Engine 4 game engine which will allow the game to be developed for multiple platforms. Bandai Namco was unable to show the gameplay system at the SDCC at the time due to it still being worked for. It was stated by Harada that the arcade release of Tekken 7 would have network features very similar to Tekken Tag Tournament 2.

There are several guest artists who have designed the character designs. Said artists include Mari Shimazaki (Bayonetta), Yusuke Kozaki (Fire Emblem Awakening, No More Heroes), Ninnin (Duel Masters, Cardfight!!, Vanguard) and Kenichiro Yoshimura (Max Anarchy/Anarchy Reigns). Also, Shinji Aramaki is directing the intro for Tekken 7. The game also focuses on one-on-one battles again like previous numbered installments, not team-based as in the Tekken Tag Tournament series.

Tekken 7 had an arcade version test in Japan on October 3rd, 4th, and 5th.[5] Tekken 7 has also two new systems.[6]

Akitaka Tohyama returned to compose the soundtrack.[7]

Character information

The 2014 EVO trailer revealed a female figure, later confirmed to be the game's antagonist, Kazumi Mishima, speaking with an unknown character. In the first trailer for the update version, the unknown character who is speaking to Kazumi is revealed to be none other than Street Fighter's Akuma who will become the guest character for this game.

In October 2014, newcomers Katarina Alves and Claudio Serafino were playable at the location test. Sometime after, Lars Alexandersson's return was confirmed, he has received a redesign by Ninnin.[8]

During August 2014, Harada asked fans to give feedback regarding newcomer Shaheen, whose concept art was revealed on August 8. The character was unnamed and not finalized at the time, as to prevent offense to the Arabian community, most likely due to an incident regarding the Tekken Tag Tournament 2 stage, Modern Oasis.

On February 7th, 2015, Harada confirmed more new characters beyond the four already announced are to be revealed, with no specified date given.[9] On March 19th, 2015, in-game character models images of Jin Kazama, Devil Jin and two newcomers, Josie Rizal, a female Filipino fighter and a large red behemoth creature named Gigas, were revealed.[10] By the time they were leaked, Harada neither debunked nor confirmed the images.[11] Prior to his playable debut before the time release update, Jin Kazama was already confirmed as a secret sub-boss in the arcade mode, replacing Heihachi under some conditions.[12]

Gameplay

Combo System

The combo system in Tekken 7 retains some of the aspects of Tekken Revolution, in which it is no longer possible to bound a character during a combo. However, the bound state still exists, but "a lot of moves that use to bound are being taken out".[13] In order to compensate the lack of bounds, many moves were given new combo dynamics in order to extend combos. Low parries will still cause a bound effect as they do in Tekken 6: Bloodline Rebellion.

An example would be Hwoarang's "Backlash" having the same properties in a combo as it would on a regular hit, in which it would cause the opponent to slump to the ground. This new feature has been dubbed by Japanese players as "Kirimomi" (translated as "Aerial Tailspin"), and, like bound had been in Tekken 6 and Tekken Tag Tournament 2, can only be done once during a combo.

Additionally, there are other new positions that characters may be left at. One such position shows a character raising their back in pain, similar to the K.O animation.

Screw

A new move property introduced to replace bounds, screw moves are the new staple for many combos, as the screw property makes the player spin and land in a very vulnerable slump-like state where extra combos and damage are guaranteed; may also be referred to as kirimomi or tailspin.

Power Crush

One of the new features is the introduction of a new type of move called Power Crush. These moves absorb damage from a mid or a high attack, and it still continues despite taking damage.

Rage Moves

Rage Arts

Rage Arts alter the performance of a single move of a character during Rage Mode. A Rage Art perform an attack animation akin to the Ultra Moves from the Street Fighter series, Critical Edge from Soul Calibur V, and Power Blow from Dead or Alive 5. A significant note is that when a Rage Art is performed, the character will immediately lose their rage. These arts can also be done during a combo.

In Fated Retribution update, if the characters take more damage from the opponents' attacks while in Rage Mode, the Rage Arts' damage becoming increase.

Rage Drive

Introduced in Fated Retribution updated is a new Rage Mode feature called "Rage Drives". Functioning the same as a Rage Art (that is requiring a player sacrifice Rage Mode to execute it), Rage Drives are different in that they do not cause a cinematic string of attacks and instead can be combo-ed out of once landed. They also confer certain extra effects such as a second screw in a single combo. Rage Arts are also adjusted so that the amount of damage dealt to the enemy is inversely proportional to the player's current health bar. Akuma, Eliza and Geese Howard are excepted from Rage Drives, instead, have a secondary meter in place of a Rage Drive that allows them to perform a super move once maxed as well as perform other attacks (such as EX moves).

Item Moves

Item moves will be returning for Tekken 7, an interesting note is that Asuka, King, and Xiaoyu retain the same item moves as they had in Tekken Tag Tournament 2. It is unknown if the returning characters from TTT2 will keep their in-game item move.

Stage Effects

Like in TTT2, stage effects also return, including the "balcony break" introduced in Tag 2. Floor and balcony breaks now cause an effect similar to a Tag Assault in Tag 2 where the opponent is flung up instead of into a bound state. Wall breaks have not been affected. Only one stage, Forgotten Realm, in Tekken 7 has floor breaks and, for the first time, has several within the same stage (in the location tests only three floors were shown but in the final release a fourth, underground floor was added for three floor breaks in the same stage).

Other changes

Tekken 7 changes certain movement mechanics, such as back walking (which now works as it does in Tekken Revolution with the characters taking longer strides when walking backwards as opposed to shuffling). Back rolls from a grounded state have been removed in favor of a new wakeup animation where the opponent gets off the floor while moving back. Ankle kicks are accompanied by a new back roll animation that creates separation after executing one.

New camera effects have been added such as dynamic slowdown on trade and certain high-impact hits and a slow-motion effect that occurs on when both characters attack at the same time and one or both characters will be knocked out by the next hit. For networked matches, players can now specify if they want to be on the left or right side at all times, regardless if they are coming in as player one or two in the match itself and the camera will change to reflect that. Each stage now has two themes that play during the match. The second theme will begin when one character is one point shy of victory and sometimes the stage will change on the last point of a match as well (such as a storm falling over Dragon's Nest). One stage, Devil's Pit, will also change entirely (going from walled to infinite) when one character nears victory, similar to how certain stages in SoulCalibur V function.

Tekken Bowl

Tekken 7 - Ultimate Tekken Bowl DLC Trailer PS4, X1, PC02:22

Tekken 7 - Ultimate Tekken Bowl DLC Trailer PS4, X1, PC

On August 2017, the Tekken Bowl mini-game will be returning as a DLC, known as the Ultimate Tekken Bowl. It was revealed in a trailer, which shows Harada, the producer of the game, leaving the Namco-Bandai building to demonstrate his bowling skills at the Bowling Lanes. Harada is last seen posing one of Paul's win animations. This version of Tekken Bowl seems more realistic than the previous versions. This mode will be released along with other customizations and swimsuit DLC on August 31, 2017.

Characters

Returning characters First appearance
Alisa Bosconovitch Tekken 6: Bloodline Rebellion
Asuka Kazama Tekken 5
Bob Richards Tekken 6
Bryan Fury Tekken 3
Devil Jin Tekken 3 (NPC)
Tekken 5 (Playable)
Eliza (DLC) Tekken Revolution
Eddy Gordo Tekken 3
Feng Wei Tekken 5
Heihachi Mishima Tekken
Hwoarang Tekken 3
Jin Kazama Tekken 3
Kazuya Mishima > Devil Kazuya Tekken
King II Tekken 3
Kuma II Tekken 3
Lars Alexandersson Tekken 6: Bloodline Rebellion
Lee Chaolan / Violet Tekken (Lee)
Tekken 4 (Violet)
Leo Kliesen Tekken 6
Lili De Rochefort Tekken 5: Dark Resurrection
Ling Xiaoyu Tekken 3
Marshall Law Tekken
Miguel Caballero Rojo Tekken 6
Nina Williams Tekken
Panda Tekken 3
Paul Phoenix Tekken
Sergei Dragunov Tekken 5: Dark Resurrection
Steve Fox Tekken 4
Yoshimitsu Tekken
New characters
Akuma (guest from Capcom's Street Fighter)
Claudio Serafino
Geese Howard (guest from SNK's fighting series) (DLC)
Gigas
Jack-7
Josie Rizal
Katarina Alves
Kazumi Mishima
Lucky Chloe
Master Raven
Shaheen
Cameos
Combot
Super Combot DX
NANCY-MI847J

Stages

Stage Type
Mishima Dojo Walled
Forgotten Realm Walled / Floor Breakable
Jungle Outpost Walled / Balcony Breakable / Wall Breakable
Arctic Snowfall Infinite
Twilight Conflict Walled / Balcony Breakable
Dragon's Nest Walled
Souq Walled
Devil's Pit Walled / Infinite*
Mishima Building

(Fated Retribution,

Consoles & PC)

Walled
Abandoned Temple

(Fated Retribution,

Consoles & PC)

Walled
Duomo di Sirio

(Consoles & PC)

Walled / Balcony Breakable
Arena

(Consoles & PC)

Walled

G Corp. Helipad

(Consoles & PC)

Walled / Wall Breakable
G Corp. Helipad (Night)

(Consoles & PC)

Walled / Wall Breakable
Brimstone & Fire

(Consoles & PC)

Walled

Precipice of Fate

(Consoles & PC)

Walled
Violet Systems

(Consoles & PC)

Walled

Kinder Gym

(Consoles & PC)

Walled
Infinite Azure

(Consoles & PC)

Infinite
Geometric Plane

(Consoles & PC)

Walled

Geese Tower

(Consoles & PC, DLC)

Walled / Wall Breakable / Balcony Breakable

* Transition is automatic when one character reaches their match point.

Trivia

  • This is the first Tekken game where Kazumi Mishima makes her canonical debut. Before Tekken 7, the character was alluded to twice.
    • The first time was in Heihachi's Tekken 2 stage, in which their names ("Heihachi and Kazumi") are written on the floorboard (which was also shown in the very first trailer of Tekken 7).
    • The second time was in the non-canon OVA film Tekken: The Motion Picture, where she was shown in a picture and was just referred as "Kazuya's Mother" at the time.
  • It is also the first game where Eliza from Tekken Revolution made her canonical debut.
  • This is the first game to have a re-telling story gameplay from previous Tekken games such as on the very first intro scene of Tekken 5, unlike Tekken 6 which only features the previous game story as cutscenes only on Scenario Campaign prologue.
  • Confirmed returning fighters who have been given new or modified main outfits are so far Kazuya Mishima, Hwoarang, Jin, King II, Lars, Marshall, Jack, and mostly, Yoshimitsu.
    • In the latest updates (Fated Retribution and console version), Hwoarang has been given a newer outfit, while King II has been given an additional update on his original Tekken 7 arcade costume (a cape). The others are also given new main outfits are, Asuka, Lili, Leo, Dragunov, Bryan, Alisa, Xiaoyu, Feng, Steve, Devil Jin, Paul, Heihachi, Nina, Bob, Lee and his alter-ego, Violet, Miguel, Kuma II, Panda, and Eddy. However, Eliza is the only one who has not received a new costume, due to the fact that this is her first appearance in the main story.
  • This is the 2nd game to feature a guest character with Tekken 3 being the 1st, and the 1st game to feature more than 1 guest character.
  • This is the first game that does not have a single Tekken 2 representative character.
  • This is the first non-spin-off Tekken game to be released for PC.
  • This is the third Tekken game since Tekken and Tekken 2 to not feature a mimic character.
  • Young Heihachi's looks are obtainable as a Customization (Hair and beard).
  • A lot of characters didn't return to Tekken 7 as playable characters. Although, they're kind of in the game. Combot, for example, is seen in the Story Mode in the background at Violet Systems. Other examples are Jack-4, Jack-6 and Devil Kazuya. A lot of characters from the Tekken Universe that aren't playable in the game are mentioned. Examples are Sebastian, Craig Marduk, Emma Kliesen, Jane, Armor King, Dr. Abel, and Azazel.
  • This is the second game in the series and the first canonical game that uses in-game graphics in the endings instead of CGI.
  • This is the first canonical game in which Jane, since she was introduced, does not appear in Jack's ending.
  • This game is dedicated to Masaya Nakamura, who was a businessman and founder of Namco. He passed away on January 22, 2017.
  • Tekken 7 is the first game to mark the return of Capcom and SNK clashes since SNK vs. Capcom: SVC Chaos.
  • This is the second canonical Tekken game where Nina Williams appears without her sister Anna Williams, the first was Tekken 4.
  • This is the third Tekken game since Tekken Tag Tournament and Tekken 5: Dark Resurrection, to have a bowling minigame called Tekken Bowl.

Original Soundtrack

The Tekken 7 & Tekken 7: FR score is composed by these producers:

AJURIKA,  Rio Hamamoto,  Taku Inoue, Keiichi Okabe,  Nobuyoshi Sano (sanodg), BatAAr.

1st Disc Tracks:

AJURIKA – Heat Haze Shadow

Taku Inoue – Fight Night

Rio Hamamoto – Dojo 1st

Rio Hamamoto – Dojo 2nd

Taku Inoue – Ruin 65 1st

Taku Inoue – Ruin 65 2nd

AJURIKA – Equator line 1st

AJURIKA – Equator line 2nd

Keiichi Okabe – Arctic snowfall 1st

Keiichi Okabe – Arctic snowfall 2nd

Nobuyoshi Sano (sanodg) – the day before the glass matrix 1st

Nobuyoshi Sano (sanodg) – the day before the glass matrix 2nd

2nd Disc Tracks:

AJURIKA – Empty Your Mind 1st

AJURIKA – Empty Your Mind 2nd

AJURIKA – A Grain of Sand 1st

AJURIKA – A Grain of Sand 2nd

Rio Hamamoto – Volcano 1st

Rio Hamamoto – Volcano 2nd

Rio Hamamoto – Kazumi's Theme

Rio Hamamoto – Devil Kazumi Theme

BatAAr – VREDE

AJURIKA – Dream Chest

Taku Inoue – Continue!

Taku Inoue – Gameover

Taku Inoue – The Long Goodbye

Gallery

Tekken 7/Gallery

Trailers

References

  1. ^ EventHubs - "Tekken 7 info leaked ahead of Harada's EVO Sunday announcement; will be powered by Unreal Engine 4"
  2. ^ Tekken 7 Announced Trailer
  3. ^ Leaked Tekken 7 Announcement
  4. ^ Evo 2014 Harada Announcement and Tekken 7 Reveal Trailer
  5. ^ http://www.avoidingthepuddle.com/news/2014/9/14/tekken-7-location-test-announced-will-be-held-in-japanese-na.html
  6. ^ http://www.avoidingthepuddle.com/news/2014/9/20/new-female-character-revealed-for-tekken-7.html
  7. ^ http://attackofthefanboy.com/news/akitaka-tohyama-returns-tekken-7-compose-music/
  8. ^ http://www.polygon.com/2014/7/25/5937563/tekken-7-details-namco-bandai-harada-comic-con
  9. ^ https://twitter.com/Harada_TEKKEN/status/564104779937222657
  10. ^ http://www.gamerevolution.com/news/leaked-images-of-tekken-7-characters-reveal-devil-jin-and-banejack-31853
  11. ^ http://www.twitlonger.com/show/nj4ap8
  12. ^ http://www.avoidingthepuddle.com/news/2015/3/26/jin-kazama-discovered-as-a-secret-sub-boss-character-in-tekk.html
  13. ^ https://twitter.com/Flying_Wonkey/status/517853678024142848

External Links

See also

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