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Xiaoyu TCT Cards

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  • Bayonet
    • Basic : 10P
    • Elite: 10P: After the attack. When this card comes into play, your opponent's 1st card loses 15 Hit.
    • Rare: 10P: After the attack. When this card comes into play, your opponent's 1st card loses 25 Hit.
  • Seven Star Fist
    • Base: 10P
    • Elite: 10P: After the attack. When this card comes into play, you gain 3 HP.
    • Rare: 10P: After the attack. When this card comes into play, you gain 7 HP.
  • Skyscraper Kick
    • Base: 10K
    • Elite: 7K: Before the attack. If this card is your 4th, the card facing it loses 25 Hit.
    • Rare: 10K: Before the attack. If this card is your 4th, the card facing it loses 50 Hit.
  • Rising Front Kick
    • Base: 9K
    • Elite: 8K: After the attack. When this card comes into play, your opponent loses 3 HP.
    • Rare: 10K: After the attack. When this card comes into play, your opponent loses 5 HP.
  • Hypnotist
    • Base: 9P
    • Elite: 8P: Before the attack. If your opponent played Strike, you gain 15 Protection.
    • Rare: 10P: Before the attack. If your opponent played Strike, you gain 25 Protection.
  • Jumping Pirouette
    • Base: 8K
    • Elite: 8K: Before the attack. If you played Strike, you gain 15 Protection.
    • Rare: 10K: Before the attack. If you played Strike, you gain 25 Protection.
  • Ji Dan Tui
    • Base: 8K
    • Elite: 8K: After the attack. When this card comes into play, you gain 10 Protection.
    • Rare: 10K: After the attack. When this card comes into play, you gain 20 Protection.
  • Flapping Wings
    • Base: 9P
    • Elite: 8P: After the attack. If you played Strike with Punch and Kick cards, you draw one card and opponent cards gain 10 Hit.
    • Rare: 10P: After the attack. If you played Strike with Punch and Kick cards, you draw one card and opponent cards gain 8 Hit.
  • Nutcracker (UNIQUE)
    • Base: 8K
    • Elite: 8K: Before the attack. If you and your opponent played Strike, all your Kick cards gain 8 Hit.
    • Rare: 10K: Before the attack. If you played Strike, all your Kick cards gain 6 Hit.
  • Poison Flower
    • Base: 10K
    • Elite: 8K: After the attack. If there is a card head-on with this card, you draw one card and you lose 10 HP.
    • Rare: 8K: After the attack. If there is a card head-on with this card, you draw one card and you lose 8 HP.
  • Cyanide
    • Base: 8K
    • Elite: 8K: After the attack. If you have no more than two cards, you draw two cards and your opponent gains 15 Protection.
    • Rare: 10K: After the attack. If you have no more than two cards, you draw two cards and your opponent gains 10 Protection.
  • May Flowers
    • Base: 8P
    • Elite: 8P: After the attack. If you have no more than 50 HP, you draw one card.
    • Rare: 10P: After the attack. If you have no more than 70 HP, you draw one card.
  • Raccoon Swing
    • Base: 8K
    • Elite: 8K: After the attack. If your opponent has at least three cards, you draw one card.
    • Rare: 10K: After the attack. If your opponent has at least three cards, you draw one card.
  • Rising Axe Kick
    • Base: 5K: After the attack. If this card is blocked, you draw one card.
    • Elite: 8K: After the attack. If this card is blocked, you draw one card.
    • Rare: 10K: After the attack. If this card is blocked, you draw one card.
  • Battering Winds (UNIQUE)
    • Base: 7P
    • Elite: 8P: After the attack. If your opponent played Focus, you draw one card.
    • Rare: 10P: After the attack. If your opponent played Focus, you draw one card.
  • Flower Power (UNIQUE)
    • Base: 6K: After the attack. If your opponent played Strike, your opponent gains 5 HP and you draw one card.
    • Elite: 8K: After the attack. If your opponent played Strike, you draw one card.
    • Rare: 10K: After the attack. If your opponent played Strike, you draw two cards.
  • Mistrust
    • Base: 10K: After the attack. If your opponent played Block, you draw one card and lose 5 HP.
    • Elite: 5K: After the attack. If your opponent played Block, you draw one card and opponent cards gain 12 Hit.
    • Rare: 8K: After the attack. If your opponent played Block, you draw one card and opponent cards gain 10 Hit.
  • Street Sweeper Combo
    • Base: 5K: After the attack. If you and your opponent played Strike, you draw one card.
    • Elite: 8K: After the attack. If you and your opponent played Strike, you draw two cards.
    • Rare: 10K: After the attack. If you and your opponent played Strike, you draw two cards.
  • Guard Breaker
    • Base: 5K: After the attack. If you and your opponent played Block, you draw one card.
    • Elite: 8K: After the attack. If you and your opponent played Block, you draw one card.
    • Rare: 10K: After the attack. If you and your opponent played Block, you draw one card.
  • Hidden Fortune (UNIQUE)
    • Base: 5K: After the attack. If this card hits your opponent, you draw one card.
    • Elite: 8K: After the attack. If this card hits your opponent, you draw one card.
    • Rare: 10K: After the attack. If this card hits your opponent, you draw one card.
  • Peg Leg (UNIQUE)
    • Base: 2K: After the attack. If you played Strike and your opponent played Block, you draw one card.
    • Elite: 4K: After the attack. If you played Strike and your opponent played Block, you draw one card.
    • Rare: 8K: After the attack. If you played Strike and your opponent played Block, you draw one card.
  • Firecracker (UNIQUE)
    • Base: 8K
    • Elite: 9K: Before the attack. If there is a card head-on with this card, all your Kick cards gain 3 Hit.
    • Rare: 10K: Before the attack. If there is a card head-on with this card, all your Kick cards gain 5 Hit.
  • Flower Garden (UNIQUE)
    • Base: 8K
    • Elite: 10K: Before the attack. If you have five cards, all your Kick cards gain 2 Hit.
    • Rare: 10K: Before the attack. If you have five cards, all your Kick cards gain 3 Hit.
  • Ruby (UNIQUE)
    • Base: 10P
    • Elite: 8P: After the attack. If you played Focus, you discard five cards and draw three new cards.
    • Rare: 8P: After the attack. If you played Focus, you discard five cards and draw four new cards.
  • Phoenix Swipe (UNIQUE)
    • Base: 10P
    • Elite: 8P: After the attack. If you played Focus, you draw one card and lose 3 HP.
    • Rare: 10P: After the attack. If you played Focus, you draw one card.
  • Clouded Peak (UNIQUE)
    • Base: 5P: After the attack. When this card comes into play, you draw one card and your 1st card loses 5 Hit.
    • Elite: 8P: After the attack. When this card comes into play, you draw one card.
    • Rare: 3P: After the attack. When this card comes into play, you draw two cards.
  • Storming Flower
    • Base: 8P: Before the attack. If you and your opponent played Strike, you gain 1 Punch Parry.
    • Elite: 9P: Before the attack. If you played Strike, you gain 1 Punch Parry.
    • Rare: 10P: Before the attack. If you played Strike, you gain 1 Punch Parry.
  • Bolting Rabbit (UNIQUE)
    • Base: 10K
    • Elite: 20K
    • Rare: 30K
  • Step Kick
    • Base: 6K: After the attack. If your opponent only has Kick cards, you draw one card.
    • Elite: 6K: After the attack. If your opponent only has Kick cards, you draw two cards.
    • Rare: 8K: After the attack. If your opponent only has Kick cards, you draw three cards.
  • Falling Tiger Kick
    • Base: 8K: Before the attack. If you have Punch and Kick cards, your 3rd card gains 5 Hit.
    • Elite: 6K: After the attack. If you played Focus Break and won, your opponent's second card loses its effect.
    • Rare: 10K: After the attack. If you played Focus Break, all your opponent's Punch cards lose their effect.

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